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Beyond even NoGo, well outside and between the PolicedZones, motorised gangs of raiders terrorise the scattered homesteads and bartertowns where average Americans try to eke out an existence. Here the roads run forever, slicing up the dusty and lifeless land of the Second Frontier. Great convoys of armoured trucks make their way between the various cities, often protected by Sanctioned Operatives. SandSide settlements operate under no jurisdiction but their own, with each settlement often fiercely independent. In the Bartertowns, outsiders are tolerated due to the trade they bring, but anyone stepping out of line can expect a lynching. Under the desert sands are many ruins, once populated areas that were abandoned due to lack of water. Scavengers constantly dig through these ruins looking for abandoned treasures, although most only find death at the hands of the local outlaws.

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